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My role on the production🎥🖉

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    My role on the production🎥🖉 Over the course of the past few weeks, I have explored the different ways commercial walking simulators entertain, communicate and market their audience as well as how I could use these techniques within my project. Well, today I will be rounding up with my last blog discussing more about my own project.   My last question is: 🌟  What are you producing in your environmental storytelling project and how will your work enhance the final project as well as your Spec work and how you will improve your techniques.   My initial role in my environmental storytelling project is to work on crafting the storyboards and drawing one of the backgrounds for the project. However, I also worked a lot on managing and working in unreal such as blocking out the layout and sourcing and adding in the assets. So far, I have produced story beats, storyboards, a synopsis and beat by beat breakdown, block out, asset implementation and a drawn background with some back